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Why Dice, Please Matters to Us

A Gateway to TTRPGs

Many people are curious about Dungeons and Dragons and Tabletop Roleplaying Games, but don’t know where to start. With Dice, Please, the vision is to open the gates of tabletop roleplaying to a wider, weirder audience by fusing storytelling, comedy, and live audience interaction.

We remove the gatekeeping, ditch the crunchy rules, and spotlight the fun.

Reaching the Niche Audience

From dice makers to illustrators, cocktails to confections, comedians to thespians, the vision for Dice, Please is really to open the platform as an avenue for artists, SMEs, and performers to find an audience.

Conceptualizing our side quests, and selecting our merchant partners are proof of that magic in action.



Meet The Team


Leandro Reyes Photo

Leandro Reyes

Co-Founder / Exec. Producer / Stage Director

Leandro Reyes turns legacy into livewire, the Basyang Kid himself, bridging generations through story, stage, and spoken word.

He helps steer the show's growth including in its partnerships, volunteers, and its cast members. As stage director, he also shapes the energy of every rehearsal, guides pacing, performances, and live dynamics. Where the dice fall, Leandro makes sure the show lands strong and impactful.
Jake Pabelic Photo

Jake Pabelic

Head Mage Hand (Props & Stage Manager)

Jake wrangles props and visual chaos into immersive magic on stage. With his experience in film production design, video editing, and being a cheerleading coach in his back pocket, he's able to craft, navigate, and coordinate the production to life.

Pao Sampang Photo

Pao Sampang

Deputy of Dice (Associate Producer)

The first to panic responsibly, Pao makes sure the team doesn't TPK (total party kill) behind the scenes. An event producer, standup comedian, and generally a business development guy, he supports the team in maintaining external affairs and logistics.

Camcas Cervantes Photo

Camcas Cervantes

Founder / Showrunner / Creative Director

Cam is the driving force behind Dice, Please. Worldbuilding is second nature to her with a background in visual arts, advertising, film production design, landscape architecture, growth marketing, and somehow making her way to venture building in the tech industry. 

She shapes the worlds, stories, and overall vision of the show and its side quests, making sure every roll of the dice feels intentional, immersive, and unforgettable.

Viel Vidal Photo

Viel Vidal

Art Gremlin (Illustrator)

Known for a children’s illustration style that feels soft, inviting, and storybook-ready, he started merging that visual language with something grittier, resulting in a hybrid style that feels deceptively cute at first glance, then wonderfully chaotic the longer you look.

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Ponch Castor

Technomancer (Tech & Product Lead)

Debugger of dark magic, and guardian of the backend realm. Ponch is the guy who helps make sure this website is functioning, the live polls are working, the emails be sending, and that we're not missing any wires during the show proper. Ponch is great.

Jamie Javier Photo

Jamie Javier

Chaotic Conjurer (Creatives & Graphic Design)

An experience-design brain with a goblin heart makes for endless scroll fuel with Jamie. A senior UI/UX designer and a freelance creative, she expertly crafted our logo, and helps us create content for the show! 


Partners

Thank you for making both the main questline and our side quests possible!

Partner Logos

Want to learn more? Read our Media Kit!

It doubles as our Partnerships Deck. We have a quick case study of our Episode 1 metrics there, too!


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